
This means the player wasn't fast enough to hide and will fail. If you hide in the bathroom while he is searching and prematurely exit your hiding spot, he will hear this and stop searching until the player gives up their hiding spot to be attacked, ending the game. If you hear Lucas lock picking the door but he doesn't explore the apartment, this means he knows exactly where the player is and will attack them no matter what they do. After Lucas leaves, he'll re-lock the door to cover his tracks. This has been mistaken as Lucas trying to trick the player and lure them out of hiding. The first sound is from the bathroom door, and should not be confused with the apartment door. If he's in the middle of lock picking, they can catch a glimpse of him. If the player is hiding in the bathroom, they will listen to two different sounds of doors being closed, one being much louder than the other.

This will also happen if the player looks through the door's peek-hole while Lucas is approaching the door. Failing to hide from Lucas will end in Clint getting shot, thus an "Assassinated" Game Over. While hiding the player should not attempt to peek at Lucas as this will most likely get them caught, it is also important to keep quiet while hiding if a mic is connected. The best places to put them are on each side of the hallway, usually around the elevator and stairwell door. It's better to just invest in motion sensors and audio alerts and place them wisely to alert them of Lucas's attack, rather than rely on a single extremely faint audio cue. If the player hears this sound cue they have the choice of hiding behind the bathtub curtains or in a closet in the middle of the Apartment. If the door is in fact locked, Lucas will have to lock pick it, which will yield a faint sound cue in the form the doorknob squeaking, alerting the player that they're seconds from death.

The player should always keep the door locked otherwise there's no opportunity to react in time when Lucas attacks. This typically occurs after 11:30 PM, after the player has encountered three keys, however this can occur at any point during a player's run.Īfter Lucas becomes active he will periodically visit the player's apartment to attempt to catch the player. After the player begins to search the Deep Web, Lucas will eventually activate and begin to hunt. He's armed with a suppressor-fitted M1911, and speaks in his native language of Polish.ĭuring the early portion of the game, Lucas will be inactive and will not be a threat to the player. Lucas is a bald, heavily tattooed Caucasian man sharply dressed in a black suit with matching gloves.
